The video game market is huge. In 2014, the global market for PC and console games was valued at 46.5 billion US$ (Statista, 2016). Steam – the largest PC gaming platform – had just over 6000 games in its library at the end of 2015. This number has grown significantly given that there were roughly 3700 games in the Steam library in 2014 (Makuch, 2015). Add to this the price of games which usually ranges anywhere from $15 – $60 and you will understand why the industry has grown so large. But what if you’re a broke but charitable student? Surely there must be a way to get your fix of new games, without breaking the bank?